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2X mGPU Performance in Sniper Elite?4 with DirectX?12 Using Radeon Software
Up to 100% faster performance using RSCE driver 17.2.1 using Sniper Elite 4 DirectX?12 on 8GB Radeon RX 480 multi-GPU than with 8GB Radeon RX 480 single-GPU.2
Up to 24% faster performance using Radeon Software Crimson ReLive Edition 17.2.1 using Sniper Elite 4 DirectX?12 on 8GB Radeon RX 480 graphics GPU than with DirectX?11.1
Rebellion has released the newest title in their acclaimed Sniper Elite series, Sniper Elite 4. Each mission can be completed differently as there are so many ways to get through a level. Whether you?re using traps, your sniper rifle or just being super stealthy, the game always feels fresh. Most importantly, the animation when getting a long distance snipe is incredible. As you shoot, the camera pans out to follow the trajectory of your bullet, making every shot feel impactful. The mechanics of the game are the main reason why I love this tactical shooter.
As much as I like the mechanics, the performance of this game really puts it together.
DirectX? 12 highlights several features supported in Sniper Elite 4, enhancing the experience from DirectX? 11:
Asynchronous Shaders?the Asynchronous Compute Engines in AMD?s GCN and Polaris architectures can submit commands without waiting for other tasks to complete. The result is vastly improved GPU efficiency that boosts graphics processing performance, helps reduce latency, and enables consistent frame rates.
Multi-GPU experiences have been redeveloped for DirectX? 12, pushing for greater utilization of each GPU in a multi-GPU configuration. AMD?s GCN and Polaris architectures lead with greater performance and scalability in multi-GPU DirectX? 12.
SE4-7-1400x700.jpg
2X mGPU Performance in Sniper Elite?4 with DirectX?12 Using Radeon Software
Up to 100% faster performance using RSCE driver 17.2.1 using Sniper Elite 4 DirectX?12 on 8GB Radeon RX 480 multi-GPU than with 8GB Radeon RX 480 single-GPU.2
Up to 24% faster performance using Radeon Software Crimson ReLive Edition 17.2.1 using Sniper Elite 4 DirectX?12 on 8GB Radeon RX 480 graphics GPU than with DirectX?11.1
Rebellion has released the newest title in their acclaimed Sniper Elite series, Sniper Elite 4. Each mission can be completed differently as there are so many ways to get through a level. Whether you?re using traps, your sniper rifle or just being super stealthy, the game always feels fresh. Most importantly, the animation when getting a long distance snipe is incredible. As you shoot, the camera pans out to follow the trajectory of your bullet, making every shot feel impactful. The mechanics of the game are the main reason why I love this tactical shooter.
As much as I like the mechanics, the performance of this game really puts it together.
DirectX? 12 highlights several features supported in Sniper Elite 4, enhancing the experience from DirectX? 11:
Asynchronous Shaders?the Asynchronous Compute Engines in AMD?s GCN and Polaris architectures can submit commands without waiting for other tasks to complete. The result is vastly improved GPU efficiency that boosts graphics processing performance, helps reduce latency, and enables consistent frame rates.
Multi-GPU experiences have been redeveloped for DirectX? 12, pushing for greater utilization of each GPU in a multi-GPU configuration. AMD?s GCN and Polaris architectures lead with greater performance and scalability in multi-GPU DirectX? 12.