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เกี่ยวกับ Trainer ของเกมส์ Endwar ครับ

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  • เกี่ยวกับ Trainer ของเกมส์ Endwar ครับ

    อันไหนคือพลังไม่ลดอะครับ แล้วแต่ละอันมันคืออะไรบ้างครับ

    Numpad 1: Instant CP (once) - press this to max out your CP instantly. Repeat as
    needed. Note that the Unit slots will only open up at the most two at a
    time. Also, unit slot number may be capped on certain missions!

    Numpad 2: Massive Reserves - this will give you more than enough reserves to win.
    Note that the Unit slots will only open up at the most two at a
    time. Also, unit slot number may be capped on certain missions!

    Numpad 3: Invincible Forces - this will make your controllable units invinvible to
    attacks.

    Numpad 4: Massive Credits - activate this option and then press the Barracks Button
    from the Situation Room. You will see that your credits are huge! NOTE: it has
    been noted that purchasing upgrades for units will cause the enemy units to be
    stronger during battles as well. Also, apparently many missions are scripted or
    have level or ability caps in place, so you may not be able to use or see certain
    upgrades. Do not blame the trainer for the game's programming and AI boosts, etc.

    Numpad 5: Instant Uplink - PLAYER ONLY - units will instantly capture the uplink. Press during
    upgrade process to cause the effect.

    Numpad 6: Instant Upgrades - PLAYER ONLY - units will instantly upgrade the uplink. Press during
    upgrade process to cause the effect.

    Numpad 7: Kill Current Uplinks - this will negate enemy from capturing the uplinks. Use the
    instant uplink option to enable friendly units to capture.

    Numpad 8: Kill Current Upgrades - this will negate enemy from upgrading the uplinks. Use the
    instant uplink option to enable friendly units to upgrade.

    Numpad 9: Instant Deconstruct - this will cause the change from one upgrade type to another to
    occur faster. Use while deconstruction is in progress to cause it to deconstruct
    quickly.

    Numpad 0: Disable Defeat Timer - this prevents premature ending of the game due to one player
    defeating the other due to running out of time.
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