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[data]รายชื่อเกมที่ native resolution ของ Ps3 และ Xbox360!

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  • [data]รายชื่อเกมที่ native resolution ของ Ps3 และ Xbox360!

    ที่มา

    Playstation 3

    50 Cent = 1280x720 (blur filter)
    Afro Samurai = 1280x720 (QAA)
    Alone in the Dark = 1120x630 (no AA)
    Army of Two = 1280x720 (no AA)
    Assassin's Creed = 1280x720 (QAA)
    Batman: Arkham Asylum = 1280x720 (no AA)
    Battle Fantasia = 1280x720 (no AA, toggable blur filter)
    Battlefield: Bad Company = 1280x720 (no AA)
    Beijing 2008 = 1024x768 (no AA)
    Beowulf = 1280x720 (no AA)
    Bionic Commando = 1120x640 (no AA)
    Bioshock = 680p (no AA, blur filter)
    Bourne Conspiracy, The (demo) = 1280x720 (no AA)
    Burnout: Paradise = 1280x720 (2xAA)
    Call of Duty 3 (screenshot) ~1088x624 (2xAA)
    Call of Duty 4 = 1024x600 (2x AA)
    Call of Duty: World at War = 1024x600 (2x AA)
    Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
    Chronicles of Riddick: Dark Athena = 1024x720 (QAA)
    Command & Conquer: Red Alert 3 = 1280x720 (no AA)
    Conan (demo) = 1024x576 (no AA)
    Condemned 2 = 1280x720 (no AA)
    Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
    Dark Sector = 1152x640 (no AA)
    Darkness, The (demo) = 1024x576 (no AA)
    Dead Space = 1280x720 (no AA)
    Def Jam Icon (screenshot) = 1152x648 (no AA)
    Devil May Cry 4 = 1280x720 (2xAA, temporal)
    Elder Scrolls IV: Oblivion = 1280x720 (no AA)
    FaceBreaker = 1280x720 (QAA), 960x1080
    Fallout 3 = 1280x720 (no AA)
    Far Cry 2 = 1274x692 (QAA, centered on 720p window)
    Fifa Street 3 = 1920x1080 (no AA)
    Fight Night Round 4 = 1280x720 (QAA)
    Full Auto 2 (demo) = 1920x1080 (4x AA)
    Fracture = 1152x648 (no AA)
    Ghostbusters = 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch)
    Ghost Recon: Advanced Warfighter 2 = 1280x720
    G.I. Joe: The Rise of the Cobra = 1280x720 (QAA)
    Godfather II = 1200x720 (blur filter)
    Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
    Golden Compass = 1280x720 (no AA)
    Grand Theft Auto IV = 1152x640 (no AA)
    GT5 Prologue (demo) = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)
    Guitar Hero 3 = 1040x585 (no AA)
    Guitar Hero Aerosmith = 1040x585 (no AA)
    Guitar Hero World Tour = 1040x585 (no AA)
    Haze (demo) = 1024x576 (2xAA)
    Heavenly Sword = 1280x720 (4xAA)
    Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA)
    Jericho (demo) = 996x560 (2x AA)
    Juiced 2: Hot Import Nights = 1280x720 (QAA)
    Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA)
    Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling
    Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA)
    Legendary = 1280x720 (no AA)
    LEGO: Batman = 1280x720 (no AA, slight blur filter)
    LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)
    Lord of the Rings: Conquest = 640p (no AA)
    Lost Planet = 1280x720 (temporal 2xAA)
    Madden NFL '09 = 1280x720 (no AA)
    Marvel: Ultimate Alliance (screenshot) = 1920x1080 (no AA)
    Mercenaries 2: World in Flames = 1280x720 (no AA)
    Metal Gear Online = 1024x768 (2xAA, temporal)
    Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)
    Midnight Club: Los Angeles = 960x720 (QAA)
    Mirror's Edge = 1280x720 (no AA)
    MK vs DC = 1024x576 (QAA)
    MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders
    MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA)
    Motorstorm = 1280x720 (2xAA)
    MX vs ATV (demo) = 1024x576 (no AA)
    NBA07 (demo) = 1920x1080 (no AA)
    NBA08 (demo) = 1920x1080 (no AA)
    NBA Live '08 = 1280x720 (no AA)
    NBA Street Home court (screenshot) = 1920x1080 (no AA)
    Need For Speed: Undercover = 1280x720 (QAA)
    NFL Tour = 1280x720 (no AA, poor framerate)
    NHL '09 = 1280x720 (4xAA)
    Ninja Gaiden: Sigma = 1280x720 (has weird scaling to support 1080p)
    Overlord = 1280x720 (no AA)
    Overlord II = 1280x720 (no AA)
    Pirates des Caraibes (screenshot) = 768x1080 (no AA)
    960x720 en mode 720p
    Prince of Persia = 1280x720
    Pro Evolution Soccer 2008 = 1280x720 (QAA)
    Prototype = 1120x640 (QAA)
    Quake Wars: Enemy Territory = 1280x720 (no AA)
    Race Driver: GRID = 1280x720 (2xAA)
    Rainbow Six Vegas 2 = 1280x720 (2xAA)
    Ratchet & Clank: Tools of Destruction = 960x704 (2xAA, AA samples used to reconstruct 1280x704, centered on 720p output)
    Red Faction: Guerrilla = 1280x720 (no AA)
    Resident Evil 5 = 1280x720 (dynamic 0-QAA)
    Resistance: Fall of Man = 1280x720 (QAA)
    Resistance 2 = 1280x720 (2xAA - GDC09 slides)
    Ridge Racer 7 (demo) = 1920x1080 (no AA)
    Rise of the Argonauts = 1280x720 (no AA)
    Ryu Ga Gotoku 3 = 1024x768 (no AA)
    Sacred 2: Fallen Angel = 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA)
    Saint's Row 2 = 640p (QAA)
    SCORE International Baja 1000 = 1280x720 (no AA)
    SEGA: Rally Revo = 1280x720 (4xAA, alpha blend)
    SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)
    Silent Hill: Homecoming = 1024x576 (no AA)
    Skate = 1280x720 (no AA)
    Soldier of Fortune: Payback = 1280x720 (no AA)
    Sonic Unleashed = 880x720 (blur filter)
    Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode
    Spiderman: Web of Shadows = 1280x720 (no AA)
    Street Fighter IV = 1280x720 (no AA), 630p in up-close character view?
    Star Wars: The Force Unleashed = 1280x720 (no AA)
    Stormrise = 1280x720 (2xAA)
    Supercar Challenge = 960x1080 (no AA)
    Tiger Woods PGA Tour '09 = 1280x720 (no AA)
    Tomb Raider: Underworld = 1280x720 (QAA)
    Tom Clancy's EndWar = 1280x720 (2xAA)
    Tom Clancy's HAWX = 1280x720 (no AA, horizontal blur)
    Tony Hawk's Project 8 = 1280x720
    Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
    Top Spin 3 = 1280x720 (QAA)
    Transformers (screenshot) = 960x1080 (no AA)
    Turning Point: Fall of Liberty = 1280x720 (no AA)
    Turok = 1280x720 (no AA)
    UEFA Euro 2008 = 1280x720 (no AA)
    UFC 2009: Undisputed = 1280x720 (no AA in-game, 4xAA cutscenes)
    Uncharted: Drake's Fortune = 1280x720 (2xAA)
    Unreal Tournament III = 1280x720 (no AA)
    Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
    Virtua Fighter 5 = 1024x1024 (no AA)
    1024x768 en mode 1080p
    Virtua Tennis 3 = 1920x1080 (2x AA)
    Virtua Tennis 2009 = 1280x720 (QAA)
    WWE 08 = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
    translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"
    WALL E = 1280x720 (no AA)
    Wanted = 1120x640 (no AA)
    Wheelman = 1280x720 (no AA)
    Wolfenstein = 1280x720 (no AA)
    World Series Of Poker 2008 = 1920x1080 (2xAA)
    X-Men Origins: Wolverine = 1280x720 (no AA)

    PSN GAMES

    1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
    Battlefield 1943 = 1280x720 (no AA)
    Blast Factor = 1920x1080 (no AA)
    Bionic Commando: Rearmed = 1280x720 (no AA)
    Calling All Cars (screenshot) = 1920x1080 (4x AA)
    Commando 3 = 1280x720 (4xAA) or 1920x1080 (2xAA)
    Echochrome = 1920x1080 (2xAA)
    Elefunk = 1920x1080 (4xAA)
    Fat Princess = 1920x1080 (no AA)
    Forbidden Siren = 1024x512 (4xAA)
    Go Puzzle = 1920x1080
    GTHD = 1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080
    High Velocity Bowling = 1920x1080 (no AA)
    Locoroco Cocoreccho = 1920x1080 (2x AA)
    Mainichi Issyo = 1440x1080 (4xAA)
    Pixel Junk Monsters/Racers/Eden = 1920x1080
    Rocketmen = 1920x1080 (2xAA)
    Rub'a'dub = 1600x1080 (no AA)
    Snakeball = 1280x1080 (no AA)
    Stardust HD = 1280x1080 (no AA)
    Sudoku = 1920x1080
    Super Rub-a-Dub = 1600x1080
    Tekken 5 Dark Resurrection (screenshot) = 1920x1080 (no AA), not always?
    TMNT:TiT Re-shelled = 1280x720 (no AA)
    Warhawk = 1280x720 (4xAA)
    Wipeout HD = dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080)
    Wolf of the Battlefield: Commando 3 = 1920x1080 (2xAA)



    Xbox 360

    50 Cent = 1280x720 (no AA)
    Afro Samurai = 1280x720 (4xAA)
    Alone in the Dark = 1040x600 (2xAA)
    Army of Two = 1280x720 (2xAA)
    Assassin's Creed = 1280x720 (2xAA)
    Banjo Kazooie: Nuts and Bolts = 1280x720 (2xAA)
    Batman: Arkham Asylum = 1280x720 (2xAA)
    Battle Fantasia = 1280x720 (no AA, toggable blur filter)
    Battlefield: Bad Company = 1280x720 (no AA)
    Beijing 2008 = 1280x720 (2xAA)
    Beowulf = 1280x720 (4xAA)
    Bionic Commando = 1120x640 (no AA)
    Bioshock = 1280x720 (no AA)
    Burnout: Paradise = 1280x720 (2xAA)
    Call of Duty 3 = 1040x624 (2xAA)
    Call of Duty 4 = 1024x600 (2xAA)
    Call of Duty: World at War = 1024x600 (2x AA)
    Call of Juarez: Bound in Blood = 1280x672 (4x2 custom edge AA + black borders)
    Cars Mater-National = 1280x720 (4xAA)
    Club, The = 1280x720 (4xAA)
    Command & Conquer: Red Alert 3 = 1280x720 (no AA, blur filter)
    Conan = 1024x576 (no AA)
    Condemned 2 = 1280x720 (2xAA)
    Conflict: Denied Ops = 1280x720p (2xAA)
    Chronicles of Riddick: Dark Athena = 1280x720 (4xAA)
    Crash Time = 1280x720 (2xAA)
    Darkness, The = 1280x720 (4xAA)
    Dark Sector = 1280x720 (no AA)
    Dead or Alive 4 = 1280x720 (2xAA)
    Dead Rising = 1280x720 ( up to 4xAA depending on frame rate)
    Dead Space = 1280x720 (no AA)
    Devil May Cry 4 = 1280x720 (2xAA)
    Don King Prizefighter = 1024x630 (2xAA)
    Elder Scrolls IV: Oblivion = 1024x600 (2xAA) - Same for GOTY Edition!
    Fallout 3 = 1280x720 (4xAA, certain edges)
    Far Cry 2 = 1280x696 (2xAA, centered on 720p window)
    F.E.A.R. = 1280x720 (2xAA)
    F.E.A.R. 2 = 1280x720 (4xAA)
    Fable II = 1120x720 (blur filter, 2xAA)
    FaceBreaker = 1280x720 (4xAA)
    Fight Night Round 4 = 1280x720 (4xAA)
    Fifa 2006 = 1024x576 (2xAA)
    Fifa 2007 = 1200x675 (no AA)
    Fifa Street 3 = 1920x1080 (4xAA)
    Fracture = 1280x720 (no AA)
    Forza 2 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
    Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
    Gears of War 2 = 1280x720 (2xAA, certain edges unaffected)
    Ghostbusters = 1280x720 (2xAA)
    Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)
    G.I. Joe: The Rise of the Cobra = 1280x720 (2xAA)
    Godfather II = 1280x720 (no AA)
    Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
    Golden Compass = 1280x720 (2xAA)
    Grand Theft Auto IV = 1280x720 (2xAA)
    Guitar Hero 3 = 1280x720 (no AA)
    Guitar Hero Aerosmith = 1280x720 (no AA)
    Guitar Hero World Tour = 1280x720 (no AA)
    Halo 3 = 1152x640 (no AA)
    Halo Wars = 1280x720 (2xAA)
    Incredible Hulk = 1280x720 (full screen blur)
    Juiced 2: Hot Import Nights = 1280x720 (2xAA)
    Kung Fu Panda = 1280x720 (no AA)
    Legend of Spyro: Dawn of the Dragon, The = 1280x720 (4xAA)
    Legendary = 1280x720 (no AA)
    LEGO: Batman = 1280x720 (2xAA)
    LEGO: Indiana Jones = 1280x720 (2xAA)
    Lord of the Rings: Conquest = 1280x720 (no AA)
    Lost Planet = 1280x720 (up to 4x MSAA dependent on framerate)
    Madden NFL '09 = 1280x720 (no AA)
    Mass Effect = 1280x720 (2xAA, certain edges are unaffected)
    Mercenaries 2: World in Flames = 1280x720 (no MSAA, but depth/Z-based edge blur?)
    Midnight Club: Los Angeles = 1280x720 (2xAA?)
    Mirror's Edge = 1280x720 (2xAA)
    MK vs DC = 1024x576 (2xAA)
    MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member)
    MX vs ATV = 1280x720 (no AA)
    NBA Live '08 = 1280x720 (4xAA)
    NBA Street Home court (demo) = 1920x1080 (4xAA)
    NCAA Football 08 (demo) = 1024x600 (2xAA)
    Need For Speed: Undercover = 1280x720 (4xAA)
    NFL Tour = 1280x720 (4xAA, 60fps)
    NHL '09 = 1280x720 (4xAA)
    Ninja Bladen = 1280x720 (2xAA)
    Ninja Gaiden 2 = 1120x585 (2xAA)
    Overlord = 1280x720 (2xAA)
    Overlord II = 1280x612 (custom edge blur, black borders)
    Perfect Dark Zero (demo) = 1152x640 (no AA)
    Prince of Persia = 1280x720
    Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA)
    Pro Evolution Soccer 2008 = 1280x720 (4xAA)
    Project Gotham Racing 3 (demo) = 1024x600 (2xAA)
    Project Gotham Racing 4 = 1280x720 (2xAA)
    Prototype = 1120x640 (2xAA)
    Quake 4 = 1280x720 (no AA)
    Quake Wars: Enemy Territory = 1280x720 (2xAA + blur)
    Race Driver: GRID = 1280x720 (4xAA)
    Race Pro = 1280x720 (4xAA)
    Rainbow Six Vegas 2 = 1280x720 (2xAA)
    Red Faction: Guerrilla = 1280x720 (2xAA)
    Resident Evil 5 = 1280x720 (dynamic 0-4xAA)
    Ridge Racer 6 (demo) = 1440x810 (no AA)
    Rise of the Argonauts = 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases )
    Sacred 2: Fallen Angel = 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA)
    Saint's Row 2 = 640p (2xAA)
    SCORE International Baja 1000 = 1280x720 (4xAA)
    SEGA: Rally Revo = 1280x720 (4xAA, alpha to coverage)
    SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)
    Shadowrun = 1280x720 (2xAA) - Gamefest '07
    Silent Hill: Homecoming = 1280x720 (2xAA)
    Skate = 1280x720 (2xAA ? )
    Soldier of Fortune: Payback = 1280x720 (4xAA ?)
    Soul Calibur IV = 1365x960 (no AA, software scaled to 720p)
    Sonic Unleashed = 880x720 (2xAA)
    Spiderman: Web of Shadows = 1280x720 (4xAA)
    Splinter Cell Double Agent = 1280x720 (4xAA) (developer)
    Star Ocean 4 = 1248x702 no AA field, 882x496 no AA in battle
    Star Wars: The Force Unleashed = 1280x720 (no AA)
    Stormrise = 1280x720 (4xAA)
    Street Fighter IV = 1280x720 (2xAA)
    Tiger Woods PGA Tour '09 = 1280x720 (no AA)
    Tomb Raider Legend = 1024x600 (2xAA)
    Tomb Raider Underworld = 1024x576 (2xAA) - depth buffer is 1040x576
    Tom Clancy's EndWar = 1280x720 (2xAA)
    Tom Clancy's HAWX = 1280x720 (4xAA)
    Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA)
    Tony Hawk's Proving Ground = 1280x720
    Top Spin 3 = 1280x720 (2xAA)
    Turning Point: Fall of Liberty = 1280x720 (no AA)
    Turok = 1280x720 (no AA)
    UEFA Euro 2008 = 1280x720 (2xAA)
    UFC 2009: Undisputed = 1280x720 (custom edge AA with 2 colour gradations like 4xAA)
    Unreal Tournament III = 1280x720 (2xAA ala Gears...)
    Virtua Fighter 5 (demo) = 1024x1024 (4xAA)
    Virtua Tennis 3 = 1920x1080 (2xAA)
    Virtua Tennis 2009 = 1280x720 (4xAA)
    WALL E = 1280x720 (2xAA)
    Wanted = 1120x640 (no AA)
    Wheelman = 1280x720 (2xAA)
    Wolfenstein = 1280x720 (no AA)
    X-Men Origins: Wolverine = 1280x720 (2xAA)

    XBL GAMES

    1942: Joint Strike = 1280x720 (4xAA)
    Battlefield 1943 = 1280x720 (no AA)
    Bionic Commando: Rearmed = 1280x720 (no AA)
    Boogie Bunnies = 1920x1080 (4xAA)
    Commando 3 = 1280x720 (4xAA)
    Ikaruga = 540x720 (4xAA, centered on 1280x720 frame)
    Invincible Tiger = 1280x720 (4xAA, classic mode), 640x720 or 1280x360 (S3D mode), see here for more.
    Rez HD = 1280x720 (4xAA)
    TMNT: TiT Re-shelled = 1280x720 (no AA)
    Wolf of the Battlefield: Commando 3 = 1280x720 (4xAA)
    Last edited by daftvader; 23 Oct 2009, 15:51:23.

  • #2
    มันคืออะไรหรอครับ

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    • #3
      Originally posted by nukzahaha View Post
      มันคืออะไรหรอครับ
      แป่ว มันคือความละเอียดของภาพที่จะ out put ออกมาเวลาเล่นน่ะครับ ยิ่งสูงยิ่งดี แต่ละเกมจะมีความละเอียดต่างกันไปแล้วแต่การออกแบบของผู้ผลิตเกมเพื่อให้เหมาะสมกับตัวเครื่อง

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      • #4
        แป่ว เกมส่วนใหญ่รันที่ 720p แล้วตูจะซื้อทีวี Full hd มาทำพรื้อ

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        • #5
          นั่นหน่ะสิ - -

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          • #6
            Originally posted by oatza View Post
            แป่ว เกมส่วนใหญ่รันที่ 720p แล้วตูจะซื้อทีวี Full hd มาทำพรื้อ
            รอ Next-Gen ครับ อิอิ

            PS4...Xbox720...Wii HD

            ผมเลือก PS4 เพราะเกมส์ Exclusive น่ะละ อิอิ

            แบ่ง Exclusive ให้ดู บ้างจิ เท่าที่ นึกออก มีประมาณ 40 games ได้
            Last edited by termiee; 23 Oct 2009, 13:31:53.

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            • #7
              แหล่มมากครับ ทีี่มันไม่รับเป็น ฟูลเหดดีเพราะ ทีวีส่วนใหญ่รองรับแค่เหดดีเรดี้ ถ้าให้เป็นฟูลหมดนี้จบกัน -*- ทีวีไม่ฟูลเล่นไม่ได้สิครับ 555+

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