หลักสูตรอบรม 3ds Max 2016 Fundamentals โทร. 086-085-3465
Course Outline
1: Introduction to Autodesk 3ds Max 2016
2: Standard Primitives
3: Extended Primitives
4: Working with Architectural Objects
5: Splines and Extended Splines
6: Modifying Splines
7: Materials and Maps
8: Modifying 3D Mesh Objects
9: Graphite Modeling Technique
10: NURBS Modeling
11: Compound Objects
12: Modifiers
13: Lights and Cameras
14: Animation Basics
15: Systems, Hierarchy, and Kinematics
16: Rigid Body Dynamics and Helpers
17: Particle Flow
18: Particle Systems and Space Warps-I
19: Particle Systems and Space Warps-II
Project
Course Outline
1: Introduction to Autodesk 3ds Max 2016
2: Standard Primitives
3: Extended Primitives
4: Working with Architectural Objects
5: Splines and Extended Splines
6: Modifying Splines
7: Materials and Maps
8: Modifying 3D Mesh Objects
9: Graphite Modeling Technique
10: NURBS Modeling
11: Compound Objects
12: Modifiers
13: Lights and Cameras
14: Animation Basics
15: Systems, Hierarchy, and Kinematics
16: Rigid Body Dynamics and Helpers
17: Particle Flow
18: Particle Systems and Space Warps-I
19: Particle Systems and Space Warps-II
Project