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Crab: RS a piece of information every year to attract older players 'Runescape' ch

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  • Crab: RS a piece of information every year to attract older players 'Runescape' ch

    'Runescape' chief designer 'ghost crab' (Greg Street) recently said in an interview with foreign media DigitalSpy game interview, talked about the future strategy of some internal Blizzard 'Runescape' developed. One of the most striking of all - hope Blizzard 'Runescape' in the future capable of offering a piece of information every year. Greg Street: We want to enter a rhythm allows us to quickly release a new piece of information. I think one will be the best year period. I think in terms of attracting new players we can do, the only continually publish new content on a regular basis. This is some very interesting statement. Previously released Blizzard has been holding every year a 'Runescape' expansion of the cycle, but according to 'ghost crabs,' the words, then they will be twice the current speed to create a new piece of information. This can not help but let us think of the 'ghost crab' has repeatedly talked about the importance of a sentence saying: 'patch does not make a lot of old players return, buy runescape gold but the piece of information you can play that role.' 'Runescape' chief designer Greg Street Blizzard recently moves frequently, simply because they face a lot of challenges: Blizzard expanded the size of the 'Runescape' development team, most of which were once members have to reinvent the wheel adjusted to the recent under a second original era online 'Titan' project team 'Runescape' team members. Including the majority of the old players familiar Flor, he now return to the 'Runescape' project group, and served as creative director. In the past a long period of time, the total number of players continue to show a downward trend, (after 5.4 patch on the line) despite the current greater signs of recovery. Activision Blizzard from Vivendi hands after the completion of the acquisition of self take a lot of debt. Although only some routine benign debt, but Blizzard is concerned, it is not so easy to repay. In the traditional field of online games, with the 'Elder Scrolls Online' released, resulting in a series of chain reactions, more competitors have emerged, began to compete with Blizzard originally belonged to the 'Runescape' players groups. If Blizzard really accelerate the development and release speed of the new piece of information, it can be called for itself is a very good strategy, it will bring a certain degree of improvement in terms of business and revenue. Furthermore, it also allows them to firmly grasp the low loyalty of those players - constantly trying to find new game users freshness. But at the same time, Blizzard should also be more cautious, especially in how to distinguish between the patch and the particular piece of information that needs attention. Players really looking forward to the arrival of faster piece of information, but they do not want to sacrifice quality for speed blizzard.
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